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Advanced [show]


Lance Dryden, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing colorful clothing, dressed as a Sailor. His whole body is exceptionally muscular. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce blue eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: The child of a Bather, who enjoyed hunting, Lance was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Military, Nature, Adventurer. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Lance Dryden, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Tourmaline (100 gp). Coral (100 gp). Star ruby (700 gp).


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He has dyed his greying red hair a little too much giving a sharp red color. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Family. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Gerald Everly, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Heward Blakeley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear green tank tops with grey pants. He has no hair. His eyes are likewise violet.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Heward has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Disease, Insane. Bonds: Adventurer, Military. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Heward Blakeley, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gunter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear black clothing when he does not wear armor. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Revenge; and doesn't want to be a engraver and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Religious, Family, Enemies. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Gunter Wedgwood, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a black cloak and cross-gartered brown stockings. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has achieved small success as a Architect.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism, Gifted. Flaws: Addict, Impulsive. Bonds: Job. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Theodoric Gyula, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)17 (+3) 18 (+4)16 (+3)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 9000 cp.


Social Check DCs

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