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NPC Generator

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Gunter Dalton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Ugly, Emotional, Shy. Bonds: Nature, Rich. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Gunter Dalton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Athletics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Spalding, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. He has styled his golden hair well, parting it to the left. His eyes are violet and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: He got into the Mayor business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Gifted. Bonds: Job, Religious, Enemies. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Aldous Spalding, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. Rock crystal (50 gp). Golden yellow topaz (600 gp).


Social Check DCs


Gunter Astley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tattered old clothes. His black hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Disease. Bonds: Adventurer, Religious. Occupation: Courier

Voice: Eastern European accent

Attributes [hide]

Gunter Astley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Aldous Woods, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. Aldous was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Carpenter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Aldous Woods, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alex Badger, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His deerstalker hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered north to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is terrified, and will act out of fear

Flaws: Ugly, Insane, Fearful, Mundane, PTSD. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Badger, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Golden pearl (80 gp). Red garnet (80 gp). Amber (80 gp).


Social Check DCs

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