Peter Anderton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a green cloak and cross-gartered yellow stockings. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Insane, Shy. Bonds: Rich. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2100 sp.
Nicholas Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly tridents and warhammers. His white hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Nicholas was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Someone believes him a fraud; and he feels that his past leaves him morally obligated to help
Ideals: Artistic, Gifted. Bonds: Criminal record, Attractive, Job, Enemies. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Adam Lancaster, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in tan turtlenecks beneath a violet coat with white slacks. His chestnut hair is smooth and relatively long. His fierce brown eyes like to dwell on things.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Laborer business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To be a Sellsword again; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Gilbert Dalton, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He wears large thick round spectacles.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Lazy, Disease. Bonds: Adventurer, Religious. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp.
John Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He typically wears red cloth garments or leather armor. He has no hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Marshal profession.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Marshal, but he got bored and became a Bellfounder. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Marshal again.
Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Bellfounder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 40 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. 1 Good lock. 1 Magnifying glass. 1 Masterwork Musical instrument.
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