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Advanced [show]


Solomon Kinsley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black costume with the symbols of luck on his torso. He is an epitome of beauty. He keeps his long black hair kept up in a rat tail. He has a dull look in his green eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Solomon Kinsley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Banded agate (5 gp). Golden pearl (70 gp). Violet garnet (600 gp).


Social Check DCs


Hubert Heiser, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He tends to wear a white poncho over his likewise colored trousers and shirt. His silver hair is lengthy. His eyes are likewise violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Hubert studied abroad. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: He is unsatisfied with his job; and he has a crush on the local junk dealer

Ideals: Entrepeneur, Gifted. Flaws: Greedy. Bonds: Job, Has a crush. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Hubert Heiser, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)8 (-1) 16 (+3)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Manfred Kimberley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His black hair is kept up in a ponytail inside a small hat. He has blue eyes and a red hat with a grey feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Crown-heir, Manfred learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to end his boredom

Ideals: Justice. Flaws: Mundane, Greedy. Bonds: Immigrant, Job. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Manfred Kimberley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. Old masterpiece painting (700 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his long golden hair kept up in a rat tail. His green eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small mountains village. From there he went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to get laid

Ideals: Fighting. Bonds: Adventurer, Nature, Has a crush. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Marlee, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)16 (+3) 17 (+3)11 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Breastplate.


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man wears a faded coat and loose pants complete with Stetson hat. He keeps his white hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Anselm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and to unite with his sister

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Server

Voice: Slurs words

Attributes [hide]

Anselm Marlowe, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 13 (+1)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Backpack. 1 Healer’s kit.


Social Check DCs

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