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NPC Generator

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Advanced [show]


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple green robe with violet stripes complete with hood. He has styled his auburn hair well, parting it to the right. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is a Yochlol in disguise. He was taken as a slave by a traveling circus and forced to perform He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Attractive, Adventurer, Slave, Enemies. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Drogo Gracey, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)6 (-2) 12 (+1)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Solomon Thorpe, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor, and he perpetually has his shield ready. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Entrepeneur. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Solomon Thorpe, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)9 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1400 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Tattersall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. He has wavy red hair. He has gleaming, smiling amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Miner profession.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Courier.

Motivation: To be a Miner again; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Diggory Tattersall, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Freshwater pearl (15 gp). 1 Half-Plate.


Social Check DCs


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of sais, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is knotted and matted. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. He is lazy and tries to find solutions quickly.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting, Logical. Flaws: Lazy, Insane. Bonds: Rich, Has a crush. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Cory Graeme, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Chalcedony (70 gp). Malachite (7 gp). 1 Disguise kit. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. He wears his blonde hair up in a very large beehive style do. He has amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Family, Religious. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Aldous Barlow, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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