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NPC Generator

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Advanced [show]


Percival Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Insane. Bonds: Slave, Religious, Adventurer, Poor. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Percival Tinley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Zircon (60 gp). 4 Tanglefoot bags. 1 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Balimaar Webley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his golden hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Enemies, Adventurer. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Webley, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Alexandrite (400 gp). Black pearl (400 gp). 1 Masterwork Light wooden shield. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Ernest Acton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He has styled his auburn hair well, parting it to the right. His eyes are a pleasant gray.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He is content; and to clean up the streets

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Guardian, Religious. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Ernest Acton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30 pp. Silver pearl (150 gp). Chrysoberyl (150 gp). 1 Minor magic item.


Social Check DCs


Everard Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His hair is auburn, silky, and of moderate length. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, his parents were killed by a dire rats raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud.

Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer, Enemies. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Everard Hastings, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp. Smoky quartz (50 gp). Deep green spinel (110 gp). Malachite (9 gp).


Social Check DCs


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his brown robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His red hair is long and unkept. His eyes are amber and beady.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Military, In love. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Gerald Sheldon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Rich purple corundum (400 gp). Rich purple corundum (400 gp). 1 Masterwork Common Melee.


Social Check DCs

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