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NPC Generator

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Advanced [show]


Gomory Braxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, brown cloak. With a patchy brown beard and wild brown hair. His thin eyebrows rest above his beady amber eyes.

Personality: His tongue was cut out and he uses sign language. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To be a Assassin again; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Disease, Hedonist. Bonds: Rich, Criminal record, Job. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Gomory Braxton, Male Human Fighter 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bernard Blyth, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a black coat. His skin is also unnaturally pale. His hair, while still mostly black, has prominent grey streaks. His violet eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist, Fighting. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Bernard Blyth, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2400 sp. Hematite (9 gp). Silver pearl (110 gp). 1 Simple lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Aldous Stanton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His head has been shaved. His amber unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Aldous Stanton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Clerebold Rutherford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky grey painted plate armor. His head has been shaved. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Clerebold Rutherford, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)16 (+3) 15 (+2)16 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Freshwater pearl (10 gp).


Social Check DCs


Norman Rayden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy black suit. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a island tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Slave, Nature, Military. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Rayden, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10 pp. 1 Simple lock. 1 Climber’s kit.


Social Check DCs

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