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NPC Generator

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Advanced [show]


Guy Berkeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy brown beard and wild brown hair. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Guy was born on a far northern forest where he grew up under the tutelage of his father, an expert Carpenter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and money/treasure

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Guy Berkeley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 8 (-1)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Reynard Spaulding, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black leather gloves, a black jacket, and tight pants. His black hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult.

Ideals: Optimist. Bonds: Job, Immigrant, Criminal record. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Reynard Spaulding, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 8 (-1)18 (+4)
Skills Persuasion +6, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Chad Mori, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Sage father left him crippled. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Rich. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Mori, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)9 (-1) 16 (+3)6 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Holy water. 1 Smokesticks. 2 Thunderstones.


Social Check DCs


Drogo Beverly, Male Human [Permalink]

Personal [hide]

Description: This man wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Drogo Beverly, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Weld, Male Human [Permalink]

Personal [hide]

Description: This western man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Odo was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Odo Weld, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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