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Advanced [show]


Thomas Alby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and brown with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Weaver father left him crippled. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Server

Voice: Slurs words

Attributes [hide]

Thomas Alby, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 cp.


Social Check DCs


Arnold Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered glaive and tarnished ceremonial dagger as well. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered music. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Fighting, Artistic. Flaws: Antagonistic. Bonds: In love. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Harper, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Lapis lazuli (7 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Robert Kenley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His chestnut hair is greasy and uncared for. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: He was born in the west, but his parents moved at a very young age to the south. His necromantic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant, Guardian. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Robert Kenley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. 1 Masterwork Artisan’s tools. 1 Healer’s kit.


Social Check DCs


Charles Richie, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a brown vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is blonde and curly. His green eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a very good compulsive liar and kleptomaniac.

History: Charles was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Criminal record, Job. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Charles Richie, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)17 (+3) 7 (-2)13 (+1)
Skills Animal Handling +0, Nature +5
Senses Passive Perception 8
Languages Common, Terran, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. A silver and pearl hairclip (20 gp).


Social Check DCs


Charles Elton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Dyer business at a young age. He helped his mother out around the business and became quite the natural. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Fighting, Athletic, Philantrophist. Bonds: Job, Criminal record. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Elton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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