Ralf Clive, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His white hair is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling violet eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to work out more often; and to end his boredom
Ideals: Athletic. Flaws: Secretive, Selfish, Mundane. Bonds: Attractive. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: Just what you see.
William Wesley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: Eccentric and domineering, William will drive conversation. He works hard and plays hard.
History: He is a Succubi in disguise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality.
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Immigrant. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1200 sp.
Justin Ramsey, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy grey suit. His brown hair is slicked back into a classic pompadour. His green eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Justin embodies much of what other species detest in the Humans. He believes the world needs to unite to get rid of orcs once and for all.
History: His father raised him in a mountain cabin. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Justin and his spouse have recently divorced.
Motivation: A deep hatred of orcs.
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Hugh Huxley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is heavily combed to the right. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
William Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Dyer uniform. His blonde hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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