Trym Nibley, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a long auburn beard, and similarly colored long hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Greedy. Bonds: Attractive, Mentor. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3200 sp. 1 Banded mail. 1 Masterwork studded leather.
Ernest Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His silver hair is still thick. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Ernest was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.
Motivation: Wants to have a good time and be beloved; and doesn't want to be a priest and was forced into it by his family
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Family. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Blue star sapphire (900 gp). Chrysoberyl (160 gp).
Trym Reed, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy red beard and wild red hair. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.
History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer. Occupation: Weaver
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp. Silver pearl (120 gp). Red garnet (120 gp). Black opal (500 gp). Black pearl (1000 gp).
Rolf Brixton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears skinny pants and wears a grey and brown robe with the hood down. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.
History: From birth he was tutored by a cruel and relentless mentor. He moved out west to avoid the crime he committed. He has achieved small success as a Marshal.
Motivation: Wants to work out more often; and seeks redemption
Ideals: Athletic. Flaws: Racist. Bonds: Job, Mentor, Criminal record. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Cloth of gold vestments (80 gp). A roughly beaten golden orb (80 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.
Clerebold Blakeley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is bald on top and has large brown tufts of hair around his ears. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Navigator. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Navigator like his mother before him.
Motivation: He is unsatisfied with his job; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Job. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 29000 sp.
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