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Advanced [show]


Trym Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a brown wide-brimmed hat and brown clothes. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has passion for adventuring and risk; and to reunite with his absent mother

Ideals: Entrepeneur. Flaws: Secretive, Hedonist. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Trym Hallewell, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 16 (+3)18 (+4)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Atherton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He is an epitome of beauty. He has auburn hair. His eyes are likewise gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Detective mother left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Flaws: Disease. Bonds: Rich, Attractive, Job, Family. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Wymar Atherton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. Jasper (70 gp). Deep blue spinel (1100 gp). Chrysoberyl (70 gp). 1 Minor magic item.


Social Check DCs


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His wide-brimmed hat is riddled with cuts and holes. His eyes are gray and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Logical. Flaws: Ugly, Terse. Bonds: Religious, Enemies. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

John Ramsay, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Celestial, Orc, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Dean Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his kukri ready. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Crown-heir, who enjoyed hunting, Dean was taken on many hunting expeditions. Cursed with vampirism at a very young age, Dean has worked very hard to control his curse. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against illithids; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Enemies, Nature. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Dean Kitchur, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Trey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His eyes, though not visible through his cowl, are violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Brewer, who enjoyed hunting, Trey was taken on many hunting expeditions. A gifted student he started as a Brewer, but he got bored and became a Interpreter. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he is greedy

Ideals: Disciplined. Bonds: Rich, In love, Nature, Job. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Trey Pinkerton, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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