Geoffrey Ramsey, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His top hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Geoffrey is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Miller, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and he loathes his own lifestyle
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Antagonistic. Bonds: Nature. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Anthony Easton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark
Flaws: Depressed. Bonds: In love, Rich, Family, Adventurer. Occupation: Banker
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 4 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Half-Plate.
Richard Cooper, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a tan shirt with thin violet vertical stripes and black pants. He is tall, broad shouldered and powerfully built. His black hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of gnolls once and for all.
History: Richard lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.
Motivation: Someone believes him a fraud; and many gnolls want him driven away
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Family, Rich. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 4 (-3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Deep blue spinel (700 gp). 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.
Reynard Darby, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair, while still mostly blonde, has prominent grey streaks. His half smiles and green eyes are beguiling and draw you in.
Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.
History: Reynard was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Lance Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. He has no hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: Born in the east his family was never financially stable. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Poor, Family. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
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