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NPC Generator

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Advanced [show]


Adam Langston, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his monstrous two handed axe ready. His long white hair reaches down to his waist. His violet eyes peer out from beneath his deerstalker brown hat.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adam took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC.

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Adam Langston, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Golden yellow topaz (700 gp). Aquamarine (700 gp). Smoky quartz (20 gp). 1 Chain shirt.


Social Check DCs


Cory Ridley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length auburn hair. His green eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs; and expand his business

Ideals: Impeccable. Bonds: Job, Rich, Slave, Attractive. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Cory Ridley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)6 (-2) 15 (+2)10 (+0)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Lester, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His feathered hat is riddled with cuts and holes. His eyes are hazel and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Shane took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Shane Lester, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)10 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Diggory Clare, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 6 years old his parents immigrated from the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Logical. Bonds: Immigrant, Religious, Job. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Diggory Clare, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)15 (+2) 14 (+2)8 (-1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Gomory Rayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a pastel costume with the symbols of death on his torso. His hair is silver and curly. His amber eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Servant, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Spy like his father before him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Bonds: Job, Immigrant, Poor, Nature. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Rayden, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Carnelian (40 gp). Coral (140 gp). Deep blue spinel (400 gp).


Social Check DCs

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