Aldous Prescott, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by sweets. He has a red handlebar mustache and slicked back red hair. His amber eyes peer out from beneath his wide-brimmed blue hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp.
William Blyth, Male Human [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a rose on it. He has styled his red hair well, parting it to the left. His eyes are violet and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: When he was but 6 years old his parents immigrated from the west. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 5 years.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Fighting. Bonds: Nature, Immigrant, Job, Adventurer. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 24000 sp. 1 Minor magic item.
Adelard Hartford, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born at the edge of vast island. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 pp.
Solomon Cotton, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair up. His eyes are violet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.
Motivation: Revenge; and he is a bit of a kleptomaniac
Ideals: Athletic. Bonds: Criminal record, Family, Rich, Nature, Enemies. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Frederick Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown coat over a pastel low-cut shirt, and a top hat upon his head. His hair is auburn and curly. He has gleaming, smiling hazel eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a very good compulsive liar and kleptomaniac.
History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's looking for his big break; and wants to open a new tavern
Ideals: Persistence. Bonds: Job, Criminal record, Adventurer. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 80 pp. Red-brown spinel (100 gp). 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!