Lance Gyula, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, violet cloak. He is muscular with a powerful set of arms. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.
Motivation: He has decided he is irredeemable; and he has passion for adventuring and risk
Flaws: Insane, Lazy, PTSD. Bonds: Adventurer, Military, Criminal record. Occupation: Carpenter
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Solid gold idol (600 gp).
Theodoric Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His tied-back hair is brown. His blue eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Theodoric hails from a village terrorized by goblins. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Stylist like his mother before him.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Ideals: Optimist. Bonds: Job, Enemies, Attractive, Rich. Occupation: Stylist
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Masterwork Light steel shield.
William Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. He carries a battered longsword and tarnished spear as well. He wears a broad hat to hide his balding. His brown eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in spear use. Days after completing his studies, news broke out that his hometown was attacked by orcs. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Attractive, Job, Religious, Enemies. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Patrick Yorke, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Human culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Patrick studied abroad. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying brother.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Justice, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 1 Minor magic item.
Everard Allerton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a black suit, brown shirt, and black tie. With bright chestnut hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: A deep hatred of drow; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Job, Enemies, Nature. Occupation: Ruler
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 5 (-3) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1700 sp. 1 Everburning torch. 2 Thunderstones. 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
