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NPC Generator

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Advanced [show]


Everard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue trousers with red and black striped suspenders. He wears various colorful collared shirts. His hair, while still mostly red, has prominent grey streaks. He has gray eyes and a blue hat with a red feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great joy in being the best Mercenary in town.

History: Born to a Barber, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business.

Ideals: Impeccable. Bonds: Job, Poor, Family. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Everard Radcliffe, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Astley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His golden hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: This man loves singing and to teach people singing more than just about anything. He is frequently practicing swordplay.

History: Richard was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Carpenter for hire.

Motivation: To be a Glassblower again; and further expansion of business

Ideals: Artistic. Flaws: Racist. Bonds: Military, Job. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Richard Astley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)14 (+2) 11 (+0)16 (+3)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. Hematite (6 gp).


Social Check DCs


Drogo Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears just a grey suit. He has a hunchback. With bright red hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast desert. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Flaws: Ugly, Addict. Bonds: Immigrant, Nature, Criminal record. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Drogo Pinkerton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Wallace, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His auburn hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Sabotage a competitor; and to be a map maker again

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Dustin Wallace, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Simon Cornish, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His half smiles and green eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.

History: Simon was raised in a hard working conservative environment. He worked as a nervous Assassin and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern.

Flaws: Selfish, Shy. Bonds: Rich, Attractive, Job. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Simon Cornish, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 17000 cp.


Social Check DCs

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