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Advanced [show]


Norman Clive, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large yellow mantle and cape that has been intricately interwoven into his tan robe. He has moderate length chestnut hair. He has hazel eyes and a yellow hat with a tan feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Justice, Philantrophist, Gifted. Bonds: Job. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Norman Clive, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Henry Haley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in grey turtlenecks beneath a tan coat with brown slacks, and is pretty ugly. He wears his auburn hair up in a very large beehive style do. He has amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Henry is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: To be a Adventurer again; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Rich. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Haley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His hair is cut close to his head. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Ugly, Secretive. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Randal Heiser, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 18 (+4)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries halberds. He sports a flattop hair cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east to a Masseuse, Anselm learned a great deal about his father's area of expertise. His childhood dream was to be a Slave Trader, but he was a colossal failure. He became a Masseuse soon after.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Clayden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)15 (+2) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Geoffrey Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear pastel clothing when he does not wear armor. He keeps his chestnut hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Artistic, Professionalism, Justice. Bonds: Nature, Family. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Geoffrey Anderton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10 pp.


Social Check DCs

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