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Advanced [show]


Dustin Astley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, wearing red shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand his business.

Bonds: Attractive, Job, Adventurer, Poor, Criminal record. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Dustin Astley, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)16 (+3) 8 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 70 pp.


Social Check DCs


Gomory Middleton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a white shirt with thin black vertical stripes and green pants. His clothes are grease stained in places. His hair is cut close to his head. His eyes are gray and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Joker. Bonds: Poor, Immigrant, Slave, Nature. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Gomory Middleton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Rock crystal (20 gp). Amber (160 gp).


Social Check DCs


Jocelyn Axton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his hand crossbow ready. He wears a colorful flower in his chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Jocelyn was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Insomniac. Bonds: Poor, Attractive. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Jocelyn Axton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (100 gp). Red spinel (100 gp).


Social Check DCs


Bernard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a white low-cut shirt, and a feathered hat upon his head. He carries a battered axe and tarnished nunchaku as well. His long silver hair is drawn into a two foot long braid. His eyes are gray and catlike.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Bernard was born in the north. At a young age he loved to build and create. A freak accident while working with his Bounty Hunter father left him crippled. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Fighting, Philantrophist, Persistence. Flaws: Disease. Bonds: Enemies. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Bernard Brownrigg, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Deep blue spinel (200 gp).


Social Check DCs


Adam Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and retire the richest man in the east

Ideals: Athletic, Entrepeneur. Bonds: Poor, Attractive, Adventurer. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Adam Fidget, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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