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NPC Generator

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Advanced [show]


Adelard Law, Male Human [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His hair is long and brown with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His eyes are blue and he is always smoking a pipe.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC; and a deep hatred of brigands

Flaws: Insane, Antagonistic. Bonds: Rich, Enemies, Slave, Family. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Law, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Randal Harper, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Engraver uniform. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Engraver and found it very stressful. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: To be a Cook again; and balancing his hectic life and new engraver responsibilities is difficult

Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Randal Harper, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)8 (-1) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Marley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He has a white handlebar mustache and slicked back white hair. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Anselm Marley, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Lance Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his black robe and has his bastard sword always slung over his shoulder. He wears his chestnut hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Religious, Job. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Lance Stratford, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)15 (+2) 10 (+0)9 (-1)
Skills History +4
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm York, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears grey trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His black hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He uses divination through singing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Anselm was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Roofer. He used his abilities to travel the world and help people.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Gifted, Philantrophist. Bonds: Enemies, Immigrant, Family. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm York, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)7 (-2) 14 (+2)13 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. Red spinel (160 gp). Moss agate (16 gp). Onyx (50 gp).


Social Check DCs

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