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Advanced [show]


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His hair is short and auburn. His eyes are likewise violet.

Personality: He loves telling others what to do and how they should feel about things. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of southern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

William Mitchell, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Aquamarine (400 gp). Banded agate (6 gp). 6 Acid flasks. 2 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Adelard Davenport, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet armored body suit, with a simple green line shooting up and back down. With bright golden hair and a scraggly beard. His eyes are likewise amber. His teeth are white and perfect.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and human compassion

Flaws: Racist. Bonds: Attractive, Family, Military. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Adelard Davenport, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Frederick Oakley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a grey vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He has wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Frederick studied abroad. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: He is content; and to end his boredom

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insomniac, Mundane. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Frederick Oakley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 8 (-1)15 (+2)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Adam Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His blonde hair is braided into rings. His eyes are likewise blue.

Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Flaws: Depressed, Hedonist. Bonds: Religious, Job. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Adam Copeland, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 7 (-2)7 (-2) 10 (+0)16 (+3)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp.


Social Check DCs


Thomas Axton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the large cave and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Thomas Axton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)10 (+0) 8 (-1)7 (-2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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