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NPC Generator

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Advanced [show]


Theobald Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple black line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is white. His eyes are likewise blue.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to be a weaver again

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Middleton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Alexandre Alton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large black jacket. He has wavy golden hair. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Carter, who enjoyed hunting, Alexandre was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Alton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)16 (+3) 11 (+0)18 (+4)
Skills Intimidation +6, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Thomas Stafford, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Navigator uniform. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Thomas studied abroad. After coming to the age of reason, Thomas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Navigator for hire.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Job, Guardian, Nature. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Thomas Stafford, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. His martial abilities were realized during a raid on his village. He struck the Marshal job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Shane Garrick, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 18 (+4)7 (-2)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. Coral (40 gp). Red-brown spinel (40 gp). Golden pearl (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Merton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His black hair is greasy and uncared for. His eyes are brown and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Gerald Merton, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 7 (-2)16 (+3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Black pearl (1100 gp). Violet garnet (1100 gp).


Social Check DCs

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