Lewis Fawcett, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a pastel shirt with thin grey vertical stripes and tan pants, he is not a threatening figure. He wears a small hat to hide his balding. His green eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 9 years.
Motivation: He desires power and/or immortality; and sabotage a competitor
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: Just what you see.
Dustin Ogden, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Merchant does. His moppish blonde hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Bricklayer, but he got bored and became a Merchant. He has worked as a Merchant like his father before him.
Motivation: Wants to raise his children well; and to unite with his sister
Flaws: Shy. Bonds: Job, Family, Religious, Slave. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp. Golden pearl (40 gp). Red spinel (40 gp).
Wymar Branson, Male Human [Permalink]
Personal [hide]
Description: This man wears grey trousers with white and black striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. He keeps his chestnut hair in a pixie cut. His gray eyes lackadaisically let the world flow into them.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Assassin job and began his own company from there.
Motivation: A strong sense of loyalty to Human people; and someone believes him a fraud
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Henry Kitchur, Male Human [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His black hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Hunter. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and to be a ploughman again
Ideals: Fighting. Flaws: Insane, Impulsive, Disease. Bonds: Attractive, Job. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 sp.
Chad Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. He carries with him a set of daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His golden hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Assassin, but he got bored and became a Knight. He then took over the family business and is one of the better Knight for hire.
Motivation: Sabotage a competitor; and to be a assassin again
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Knight
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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