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NPC Generator

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Advanced [show]


Wymar Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Bricklayer. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His hazel unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Job, Attractive. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Wymar Fidget, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 10 (+0)8 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lance Davenport, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his silver hair in a pixie cut. His eyes are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. In his 10th year, his parents were killed by a illithids raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Detective.

Motivation: Wants to open a new tavern; and a deep hatred of illithids

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Job, Enemies. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Lance Davenport, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)14 (+2) 12 (+1)8 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Solid gold idol (1000 gp). A small bag of saffron. (30 gp). 1 Minor magic item.


Social Check DCs


Lewis Lindsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a grey tunic with brown highlights, and long white pants that bunch up around his shoes. His red hair is matted, messy, and big. His eyes are likewise hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Lindsey, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Don Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his halberd. He is physically well-built. He has a long red beard with little hanging trinkets. He has several tiny emerald earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Don was born the youngest of three triplets. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent father

Flaws: Antagonistic, Hedonist. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Don Atterton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Brady, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His hair, while still mostly brown, has prominent grey streaks. This blue eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.

History: A powerful necromancer made him what he is. He worked as a nervous Priest and found it very stressful. He became a Priest soon after.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Ideals: Optimist. Flaws: Hedonist. Bonds: Mentor, Job. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Percival Brady, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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