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NPC Generator

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Advanced [show]


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair has been sun bleached extensively. His gray eyes peer out from beneath his Stetson violet hat.

Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Artistic, Athletic. Flaws: Racist, Antagonistic. Bonds: Rich. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Godfrey Altham, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Charles Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries sickles. He has a very tight haircut. He has gray eyes and a blue hat with a yellow feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised in a plains tribe. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and many brigands want him driven away

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Charles Byron, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)15 (+2) 17 (+3)12 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Good lock. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.


Social Check DCs


John Tattersall, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, tan cloak. He sports a long brown beard, and similarly colored long hair. His amber eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Flaws: Mundane. Bonds: Nature, Rich, Has a crush, Slave. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

John Tattersall, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Gerald Vance, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His chestnut hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gerald was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Optimist. Bonds: Rich, Attractive, In love, Family. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Vance, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dustin Denholm, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His hair is black and very short. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Professionalism. Flaws: Greedy, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Dustin Denholm, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 6 (-2)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 8
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2600 sp.


Social Check DCs

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