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NPC Generator

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Advanced [show]


Anselm Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He has a moderate pudge and is not very fit. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was granted martial powers by his dying brother.

Motivation: Expand his business; and he is greedy

Ideals: Gifted. Bonds: Job, Attractive, Immigrant, Rich. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Anselm Crawford, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Norman Spalding, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He has moderate length silver hair. His eyes are amber and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Norman has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he seems to be bored by most things

Ideals: Joker. Flaws: Ugly, Terse, Disease. Bonds: Poor. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Norman Spalding, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Deep blue spinel (700 gp). Rhodochrosite (16 gp).


Social Check DCs


Ralf Hallewell, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a yellow costume with the symbols of the sun god on his torso. His clothes are grease stained in places. He wears his black hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Fighting. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Ralf Hallewell, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Gerald Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green painted combat armor at almost all times. He wears a feathered hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Mentor. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Wheatley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 17 (+3)16 (+3)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rolf Clare, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His chestnut hair and beard is wavy and long. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic, Disease. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Rolf Clare, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Rock crystal (20 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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