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NPC Generator

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Advanced [show]


Drogo Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long golden hair reaches down to his waist. His eyes are green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: Born in the north his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: A strong sense of loyalty to Human people; and he desires power and/or immortality

Flaws: Shy, Racist. Bonds: Poor, Nature, Adventurer. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Drogo Wesley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)17 (+3) 12 (+1)9 (-1)
Skills Nature +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Charles Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his red boots flare out at the collars. He carries with him a set of halberds on his belt, each one with a amber on the hilt. His long white hair is drawn into a two foot long braid. His green eyes peer out from beneath his feathered red hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Apothecary business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has achieved small success as a Apothecary.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Ryland, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)8 (-1) 16 (+3)8 (-1)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Gerald Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: Born in the north to a Painter, Gerald learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Has a crush, Job. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Myerscough, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +2

Possessions: 100 gp. Fire opal pendant on a fine gold chain (1000 gp). A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Kyle Alston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Map Maker does. He is an epitome of beauty. His brown hair, when down, is lengthy. His eyes are a pleasant blue.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Slave. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Kyle Alston, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp. 1 Half-Plate. 1 Buckler.


Social Check DCs


Roger Coombs, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky blue painted plate armor. He keeps his golden hair in a pixie cut. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school to support his sick mother, and resented it. He was granted psionic powers by his dying sister.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Coombs, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 26000 sp. Onyx (20 gp).


Social Check DCs

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