Gilbert Peyton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. His chestnut hair is braided into rings. His eyes, though not visible through his cowl, are gray.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to make almost anything out of random pieces of junk.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gilbert took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He is content.
Ideals: Gifted. Bonds: Attractive, Immigrant, Mentor, Nature. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3100 sp.
Bernard Marley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a blue vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is smooth and relatively long. He has a tattooed face.
Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.
History: His parents moved while he was still in utero so he is the first generation to be born here. Bernard was born on a far southern desert where he grew up under the tutelage of his mother, an expert Mortician. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and a strong sense of loyalty to human people
Flaws: Ugly, Racist, Selfish, Mundane. Bonds: Immigrant. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 8000 cp.
Simon Asheton, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a black coat over a tan low-cut shirt, and a small hat upon his head. He has styled his blonde hair well, parting it to the left. His eyes are blue.
Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Simon was raised in a hard working conservative environment. He has had some formal poetry training, and achieved minor success. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Logical, Artistic. Bonds: Job, Religious. Occupation: Painter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 10 pp.
Randal England, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears brown leather gloves, a brown jacket, and tight pants. He wears a Stetson hat to cover his moderate length auburn hair. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. In his 18th year, his parents were killed by a goblins raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Poor, Adventurer, Military, Enemies. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 5 (-3) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Randal Harley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a large tan jacket. His white hair is knotted and matted. His fierce hazel eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the east. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born on a small isolated farm. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Hedonist. Bonds: Nature, Job, Family. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Silver pearl (160 gp). Deep green spinel (160 gp).
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