Anthony Graeme, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long black beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He is frequently practicing swordplay.
History: When he was but 8 years old his parents immigrated from the south. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Masseuse.
Motivation: To be a Weaver again; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Job, Military, Immigrant, Slave. Occupation: Masseuse
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Hugh Mori, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a red collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly white, has prominent grey streaks. His eyes, though not visible through his cowl, are gray.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.
History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 14 years.
Motivation: To reunite with his absent mother.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Family, Job. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Alex Langdon, Male Human [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a black costume with the symbols of his god on his torso. His blonde hair is braided into rings. His eyes are violet.
Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A powerful wizard made him what he is. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.
Ideals: Artistic. Bonds: Attractive, Job, Mentor, In love. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Giant, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Simon Allerton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears a red shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He hasn't been sleeping well lately.
Motivation: Revenge; and a deep hatred of giants
Ideals: Fighting. Flaws: Insomniac, Mundane. Bonds: Enemies, Immigrant. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Kyle Harley, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he prefers to wear white pants and tee shirts. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kyle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kyle. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Extrovert, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 6 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 30 pp.
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