Diggory Riley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man has a large pastel mantle and cape that has been intricately interwoven into his green robe. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Diggory was born in the east. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Persistence. Flaws: Shy, Mundane. Bonds: Slave, Nature. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. 1 Half-Plate.
Norman Hayhurst, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a green poncho over his likewise colored trousers and shirt. His chestnut hair is cut jaggedly and amateurishly. His eyes are gray.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Crown-heir, who enjoyed hunting, Norman was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Sensitive, Fearful. Bonds: Nature, Job. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Alexandre Braxton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. He has moderate length brown hair. This brown eyed southerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small desert village. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Nature, Enemies, Religious. Occupation: Sculptor
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 25000 sp.
Clerebold Gresham, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears brown trousers with violet and blue striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His black hair is smooth and relatively long. His eyes are likewise violet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Banded mail.
Trey Huckabee, Male Human [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat. He is muscular with a powerful set of arms. He wears a small hat to cover his moderate length red hair. His brown eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: A strong sense of loyalty to Human people; and to reunite with his absent mother
Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Rich, Family. Occupation: Fortune-teller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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