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NPC Generator

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Advanced [show]


Guy Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports yellow clothing, slightly heavier than average wear. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Bowyer profession.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 9 years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Guy Graeme, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Blue star sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Henry Ridley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Bricklayer uniform. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Bricklayer business at a young age. He was an apprentice working in his father's forge. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Job, Military. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Henry Ridley, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Aquamarine (300 gp). Lapis lazuli (12 gp). Pink pearl (120 gp).


Social Check DCs


Solomon Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Cartwright does. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north to a Cartwright, Solomon learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Cartwright.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Athletic, Philantrophist. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Solomon Clayton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Guy Sydney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His auburn hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Guy hails from a village terrorized by brigands. A freak accident while working with his Sage mother left him crippled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Religious, Enemies. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Guy Sydney, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Trey Marston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He has no hair. His green eyes peer out from beneath his wide-brimmed grey hat.

Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted divine powers by his dying brother.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer, Job. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Marston, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs

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