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Advanced [show]


Nicholas Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin pastel vertical stripes and tan pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His long golden hair is drawn into a two foot long braid. He has a dull look in his violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Nicholas has worked very hard to control his curse. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Nature, Rich. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Nicholas Charlton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)7 (-2) 12 (+1)7 (-2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Denholm, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a wizard, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Impeccable. Flaws: Ugly, Insomniac, Insane. Bonds: Criminal record, Mentor. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Denholm, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 7 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 4 (-3)16 (+3) 12 (+1)10 (+0)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Aquan, Elven, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Sharps, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: He would like to get married and retire.

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Adventurer, In love. Occupation: Performer

Voice: Stutters

Attributes [hide]

Gerard Sharps, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Giant, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lewis Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. His hair is short and red. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many giants want him driven away.

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Poor, Nature. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Lewis Lindsay, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Red-brown spinel (40 gp). Banded agate (4 gp). Rhodochrosite (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Redfield, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is well dressed, constantly wearing a black suit, white shirt, and black tie. His skin is also unnaturally pale. His black hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of illithids once and for all.

History: He got into the Fisher business at a young age. A freak accident while working with his Spy father left him crippled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Addict, Disease. Bonds: Enemies, Job. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Theobald Redfield, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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