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NPC Generator

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Advanced [show]


Aldous Blackwood, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is wearing a perfectly clean shirt and pair of pants. He wears his blonde hair down. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He left for the south, certain he would find work there.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Aldous Blackwood, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 10 (+0)9 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Carlyle, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He likes to wear black tank tops with blue pants. His whole body is exceptionally muscular. His brown hair is lengthy. He has hazel eyes.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Immigrant, Rich. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Carlyle, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is lengthy. His half smiles and brown eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Impulsive, Hedonist. Bonds: Attractive. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Miles Hampton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 8 (-1)10 (+0)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Chrysoberyl (100 gp). Eye agate (14 gp). Blue quartz (14 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Elton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears professional attire. He wears a Stetson hat to hide his balding. He has green eyes and a grey hat with a pastel feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Percival Elton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


William Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of flails on his belt, each one with a topaz on the hilt. His hair is blonde and curly. His green unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Entrepeneur. Flaws: Disease, Cynical. Bonds: Nature. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

William Hackney, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp.


Social Check DCs

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