Drogo Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, blue cloak. His hair is cut close to his head. His gray eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 6 years old his parents immigrated from the west. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.
Motivation: Wants to raise his children well.
Ideals: Disciplined, Gifted. Bonds: Immigrant, Family. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Solomon Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears a brown small hat and brown clothes. He carries a battered spear and tarnished rapier as well. His chestnut hair is singed and shortened. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Solomon wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.
History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Solomon was born on a far northern island where he grew up under the tutelage of his mother, an expert Scribe. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Scribe
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Chrysoberyl (80 gp).
Miles Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Joker, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 6 (-2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Manfred Snape, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His long chestnut hair is drawn into a two foot long braid. He has green eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gifted from a young age, Manfred studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Bather soon after.
Motivation: To be a Mason again; and he has passion for adventuring and risk
Ideals: Joker, Gifted. Bonds: Has a crush, Adventurer, Job. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 2 Holy water. 2 Holy water.
Randal Rayden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. He keeps his long brown hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is terrified, and will act out of fear; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Flaws: Fearful. Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 3 Tanglefoot bags. 4 Holy water. 2 Thunderstones.
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