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NPC Generator

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Advanced [show]


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with Stetson hat. His white hair is greasy and uncared for. He has hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Lance Browning, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Richard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He is portly but not overly obese. His auburn hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Richard will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert, Artistic. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Richard Stansfield, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 6 (-2)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 8
Languages Common, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Theodoric Harper, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. He is bald on top and has large brown tufts of hair around his ears. He is baby faced.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: A powerful brothel owner made him what he is. A gifted student he started as a Apothecary, but he got bored and became a Bellfounder. He has set out to sabotage the competition.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly. Bonds: Rich, Job, Military, Mentor. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Harper, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Enfield, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of falchions on his belt, each one with a amber on the hilt. He keeps his red hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Don is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Attractive, Family. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Don Enfield, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Fire opal pendant on a fine gold chain (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears just a blue suit. Beneath his clothing is a huge mess of scar tissue. He wears his silver hair up in a very large beehive style do. He has a dull look in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a Butcher soon after.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Slave, Job, Criminal record, Family. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Ralf Nash, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 8 (-1)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp. 1 Half-Plate.


Social Check DCs

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