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Advanced [show]


John Clifton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a black vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Adventurer in town.

History: His mother raised him in a mountain cabin. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a cook again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Debt. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

John Clifton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Godfrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of whips on his belt, each one with a aquamarine on the hilt. His moppish golden hair is in a traditional bowl cut. His green eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Joker, Professionalism. Bonds: Rich, Religious. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Yeardley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 9 (-1)7 (-2)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Druidic, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, constantly wearing a grey suit, green shirt, and red tie. His red hair is knotted and matted. This blue eyed westerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Justice. Flaws: Antagonistic, Ugly. Bonds: Immigrant, Enemies. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Bertram Pickering, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 7 (-2)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Jocelyn Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears grey leather gloves, a grey jacket, and tight pants. His brown hair is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Jocelyn Tatum, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Banded agate (13 gp). Coral (80 gp). Blue star sapphire (900 gp). 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Peter Marston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His hair is short and black. His fierce violet eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Peter Marston, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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