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NPC Generator

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Advanced [show]


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His auburn hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Sculptor in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Hedonist, Disease. Bonds: Job. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Lance Wentworth, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Brent, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear grey pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. He has had some formal music training, and achieved minor success. He was granted divine powers by his dying brother.

Motivation: To end his boredom; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Slave, Attractive. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Theodoric Brent, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 11 (+0)6 (-2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His moppish silver hair is in a traditional bowl cut. His eyes are blue and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Henry took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 7 years.

Motivation: He is content; and wants to open a new tavern

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Military, Job. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Henry Birkenhead, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 7 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)15 (+2) 14 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Antitoxin. 2 Thunderstones. 4 Alchemist’s fire. 2 Holy water.


Social Check DCs


John Conway, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man usually wears his white robe and has his crossbow always slung over his shoulder. His blonde hair is cut short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

John Conway, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Richard Thorpe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. He is baby faced.

Personality: Richard is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. Cursed with a spirit at a very young age, Richard has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Depressed, Impulsive, Disease. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Richard Thorpe, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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