Manfred Myerscough, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is greying and his face has many wrinkles. He has green eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the south to a Mercenary, Manfred learned a great deal about his mother's area of expertise. He worked as a nervous Mercenary and found it very stressful. He became a Mercenary soon after.
Motivation: He is content; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Mundane. Bonds: Military, Job. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 70 pp.
Wymar Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. He wears his white hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Pacifist, Entrepeneur, Gifted. Bonds: Guardian, Adventurer. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 70 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ernest Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fine chain shirt which he covers with grey colored cloaks and clothing. His golden hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Courier.
Motivation: His religion dominates his actions; and wants to open a new tavern
Ideals: Professionalism. Flaws: Insane. Bonds: Job, Poor, Religious. Occupation: Courier
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield.
Everard Lindsay, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He has a slight overbite and is overall scrawny. He keeps his auburn hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Barber business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Flaws: Shy, Impulsive. Bonds: Job, Criminal record. Occupation: Barber
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Richard Marleigh, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his morningstar ready. His blonde hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Fighting, Disciplined. Bonds: Adventurer, Religious, Debt. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
Possessions: 19000 cp. Obsidian (5 gp). Sardonyx (80 gp).
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