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NPC Generator

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Advanced [show]


Lewis Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. He wears a colorful flower in his silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy, Selfish, Insane. Bonds: Attractive. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Lewis Palomarez, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp. 1 Banded mail. 1 Breastplate.


Social Check DCs


Gomory Harrington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Job, Immigrant. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Harrington, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 14 (+2)8 (-1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up sword and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Northcott, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. White pearl (50 gp). Chalcedony (70 gp). Eye agate (6 gp).


Social Check DCs


Adam Watson, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems, and he perpetually has his pickaxe ready. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Adam was raised in a hard working conservative environment. In his youth he was a Bounty Hunter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has drifted from career to career and currently works as a Bather.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Depressed, PTSD. Bonds: Rich, Attractive, Job. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Adam Watson, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. An abacus with copper, silver and gold markers (50 gp).


Social Check DCs


Thomas Ansley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His long blonde hair is drawn into a two foot long braid. He has blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: Thomas was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed, Fearful. Bonds: Family, Job. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Thomas Ansley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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