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NPC Generator

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Advanced [show]


Gunter Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is yellow, and he wears a heavy violet leather apron most of the time, and carries greatswords. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Oakes, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Robert Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 8 years old his parents immigrated from the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Flaws: Shy, Antagonistic, Depressed. Bonds: Immigrant, Mentor. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Robert Spalding, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Peridot (60 gp). Sardonyx (60 gp).


Social Check DCs


Gunter Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His golden hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Dilettante profession.

History: Gunter was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Bonds: Job, Family, Adventurer, Criminal record. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Everly, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Coral (60 gp). Red-brown spinel (60 gp). Red spinel (60 gp).


Social Check DCs


Anselm Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His golden hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Tanner in town.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Flaws: Insomniac, Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Anselm Barclay, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trey Barney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears blue cloth garments or leather armor. He keeps his auburn hair in a pixie cut. His fierce amber eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 5 years later his spouse died after the birth of his son. Heartbroken, Trey never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love

Ideals: Artistic, Impeccable. Flaws: Emotional. Bonds: Rich, In love. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Trey Barney, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 17 (+3)16 (+3)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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