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NPC Generator

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Aldous Stafford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green shirt with thin brown vertical stripes and green pants. His hair is short and white. His half smiles and amber eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Aldous was left his father's suit of armor and trained in its use and care. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Attractive, Military. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Aldous Stafford, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 50 pp. 4 Alchemist’s fire.


Social Check DCs


Gilbert Marlee, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is singed and shortened. His fierce gray eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a plains tribe. Cursed with a spirit at a very young age, Gilbert has worked very hard to control his curse. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Mundane, Disease. Bonds: Nature. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Gilbert Marlee, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)6 (-2) 14 (+2)14 (+2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Don Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. He wears his blonde hair up in a very large beehive style do. His violet eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small plains village. In his 16th year, his parents were killed by a dire rats raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a rival would like him out of the picture

Ideals: Artistic. Bonds: Attractive, Criminal record, Nature, Enemies. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Don Snowdon, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Percival Wesley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown shirt with thin violet vertical stripes and green pants. His whole body is exceptionally muscular. He wears a Stetson hat to hide his balding. His eyes are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the east. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he is wracked by social anxiety

Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Poor, Nature. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Percival Wesley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Stealth -1
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Ignan
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 600 gp. Golden pearl (100 gp). 1 Minor magic item.


Social Check DCs


Gilbert Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a long white beard with little hanging trinkets. His blue eyes are slightly larger than normal.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Actor, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Gilbert Kenley, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 10 (+0)7 (-2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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