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NPC Generator

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Advanced [show]


Randal Bentley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Navigator business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Flaws: Ugly, Racist, Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Randal Bentley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Lance Merton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, blue cloak. His golden hair, when down, is lengthy. His fierce violet eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and human compassion

Ideals: Athletic, Entrepeneur. Flaws: Terse, Racist. Bonds: Rich, Job. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Lance Merton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)9 (-1) 8 (-1)15 (+2)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Geoffrey Payton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. His hair is cut close to his head. He has several tiny emerald earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Rich, Nature. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Payton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Disguise kit. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Raymond Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, blue shirt, and grey tie. He is portly but not overly obese. His head has been shaved. He has a tattooed face.

Personality: Eccentric and domineering, Raymond will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A strong sense of loyalty to Human people; and marry his sister to traveling adventurers

Ideals: Extrovert, Logical. Flaws: Ugly, Racist. Bonds: Family. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Raymond Eastaughffe, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Tiger eye turquoise (14 gp). Black pearl (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Darby, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing a long, tan cloak. He wears his white hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against dire rats

Ideals: Impeccable. Flaws: Fearful, Racist. Bonds: Enemies, Mentor. Occupation: Guard

Voice: German accent

Attributes [hide]

Peter Darby, Male Human Fighter 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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