Alexandre Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his red hair well, parting it to the right. His eyes, though not visible through his cowl, are blue.
Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Body Guard, but he got bored and became a Miller. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Depressed, Fearful. Bonds: Rich, Immigrant, Job. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Druidic, Gnome
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Aquamarine (400 gp). Jet (150 gp). Jasper (60 gp).
Trey Milton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by sweets. His hair is chestnut and curly. His brown eyes are passionate and lively.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.
History: He got into the Farmer business at a young age. A gifted student he started as a Architect, but he got bored and became a Farmer. He struck the Farmer job and began his own company from there.
Motivation: Revenge.
Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Job, Religious. Occupation: Farmer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Solid gold idol (200 gp).
Randal Melancon, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his green eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.
History: Randal was born with his father's beautiful face. A gifted student he started as a Detective, but he got bored and became a Tailor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and money/treasure
Flaws: Shy, Impulsive, Disease. Bonds: Rich, Attractive, Job. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Peter Presley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is still thick. He is baby faced.
Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the south.
Ideals: Athletic, Extrovert, Optimist, Entrepeneur. Bonds: Rich. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Gerard Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. He has violet eyes and a green hat with a grey feather.
Personality: His tongue was cut out and he uses sign language. He is a very good compulsive liar and kleptomaniac.
History: Born to a Bather, his mother struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Poor, Job. Occupation: Apothecary
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
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