Bertram Tattersall, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Hunter in town.
History: He was born in the south. He was an apprentice working in his mother's forge. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to be a dilettante again
Ideals: Disciplined, Entrepeneur. Bonds: Job, Immigrant. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Arnold Rutherford, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears tight fighting clothing, which leaves very little to the imagination. His silver hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He feeds upon the attention of others.
History: Sold as a small child to a necromancer, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Mentor, Slave. Occupation: Sellsword
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp.
Charles Shelly, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an entirely tan suit with green socks and a vest with buckled shoes. His brown hair is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted necromantic powers by his dying sister.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Debt. Occupation: Carter
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 20 pp.
Anselm Blankley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Anselm's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Gardener.
Motivation: Doesn't want to be a Gardener and was forced into it by his family; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. Deep blue spinel (500 gp). Emerald (400 gp). Aquamarine (500 gp). 1 Minor magic item.
Kody Gladstone, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His silver hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.
History: He was born in the south. When Kody reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Immigrant, Military. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Just what you see.
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