Simon Whitby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His auburn hair is long and unkept. His eyes are gray and beady.
Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in the south, but his parents moved at a very young age to the east. Simon was born on a far southern desert where he grew up under the tutelage of his father, an expert Fletcher. He struck the Fletcher job and began his own company from there.
Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant, Job. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp.
John Browning, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Family, Job, Religious. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Kyle Read, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is black and curly. His fierce amber eyes like to dwell on things.
Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born in the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Artistic. Flaws: Insane, PTSD. Bonds: Poor, Immigrant. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Wymar Reid, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His hair is blonde and very short. His amber eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Disciplined, Philantrophist, Gifted, Optimist. Bonds: Rich. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Hematite (4 gp). Tiger eye turquoise (4 gp). White pearl (60 gp).
Cory Snape, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears grey leather gloves, a grey jacket, and tight pants. He has shaved his head bald. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his father's forge. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To be a Soapmaker again; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Has a crush. Occupation: Shipwright
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Citrine (20 gp). Moonstone (20 gp). Azurite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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