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Advanced [show]


Richard Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Richard Bradley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Harper, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long blonde hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against brigands

Flaws: Hedonist. Bonds: Attractive, Enemies, Poor. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Gomory Harper, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Everard Enfield, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. He keeps his blonde hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Everard was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor

Ideals: Persistence. Flaws: Insomniac, Hedonist. Bonds: Job, Criminal record. Occupation: Dilettante

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Enfield, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 17000 sp.


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of scimitars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His auburn hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Guy Kelsey, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)5 (-3) 18 (+4)9 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Gunter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man has a large white mantle and cape that has been intricately interwoven into his tan robe, and sports empty pouches on his belt. His red hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Gifted. Bonds: Attractive, Family, Criminal record. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Wedgwood, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 6 (-2)13 (+1) 13 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 3 Holy water. 1 Everburning torch.


Social Check DCs

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