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Advanced [show]


Odo Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair has been sun bleached extensively. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Odo Carlisle, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, grey, dusty cloak. His hair is brown and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Criminal record, Family, Immigrant. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Theodoric Barney, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 7 (-2)13 (+1)
Skills Athletics +3
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Superior lock.


Social Check DCs


Charles Sharps, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His moppish red hair is in a traditional bowl cut. His hazel unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. During his travels, Charles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Charles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Charles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break.

Ideals: Joker. Flaws: Ugly, Disease, PTSD. Bonds: Adventurer, Military. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Charles Sharps, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 17 (+3)15 (+2)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 44000 sp. Tiger eye turquoise (8 gp). Carnelian (20 gp). Fire opal (600 gp). 1 Minor magic item.


Social Check DCs


Gerald Peyton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears baggy white pantaloons and a brown scarf. His auburn hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: He's attracted to the PC; and to be a marshal again

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Peyton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Violet garnet (600 gp). Azurite (11 gp).


Social Check DCs


Randal Braxton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He keeps his long chestnut hair kept up in a rat tail. His amber unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Randal studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety

Ideals: Athletic, Optimist, Justice, Gifted. Flaws: Disease. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Randal Braxton, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)7 (-2) 17 (+3)15 (+2)
Skills Insight +6, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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