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NPC Generator

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Advanced [show]


Lance Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears a small hat to hide his balding. He has brown eyes and a black hat with a grey feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Lance Birkenhead, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Simon Walpole, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a brown coat over a tan low-cut shirt, and a top hat upon his head. His black hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was always a brilliant, if unscrupulous mind. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Family. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Simon Walpole, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 8 (-1)15 (+2) 8 (-1)15 (+2)
Skills History +4
Senses Passive Perception 9
Languages Common, Sylvan, Halfling
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Hubert Beitz, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly auburn, has prominent grey streaks. He has gray eyes and a tan hat with a black feather.

Personality: Hubert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Locksmith business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Money/treasure; and expand his business

Ideals: Impeccable. Flaws: Insane. Bonds: Enemies, Job, Family, Rich. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Hubert Beitz, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Charles Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. With bright red hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south to a Mercenary, Charles learned a great deal about his mother's area of expertise. He worked as a nervous Mercenary and found it very stressful. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business.

Ideals: Fighting, Opinionated, Gifted. Bonds: Job, Nature. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Charles Clinton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. Chrysoberyl (100 gp). Azurite (13 gp).


Social Check DCs


Tim Blyth, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue shirt with thin tan vertical stripes and white pants, and is pretty ugly. He has done his best to style his golden hair to look like a famous performer. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable, Justice. Flaws: Ugly, Addict. Bonds: Military. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Tim Blyth, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)14 (+2) 15 (+2)15 (+2)
Skills Religion +4, Stealth +0
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Brown-green garnet (130 gp). Chrysoprase (50 gp).


Social Check DCs

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