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NPC Generator

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Advanced [show]


Ralf Rodney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a white poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: Ralf hails from a village terrorized by gnolls. In his 16th year, his parents were killed by a gnolls raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He struck the Miner job and began his own company from there.

Motivation: Wants to open a new tavern; and revenge

Flaws: Insane, Cynical, Fearful. Bonds: Enemies, Job. Occupation: Miner

Voice: German accent

Attributes [hide]

Ralf Rodney, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Rolf Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and brown with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: Rolf was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Bonds: Rich, Attractive, Job. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Rolf Cornish, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)10 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp. Rose (80 gp). Jade (80 gp). Moonstone (80 gp).


Social Check DCs


Kody Melancon, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with green slacks. He has a slight overbite and is overall scrawny. His chestnut hair is thinning but still full. His eyes are a pleasant blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich eastern family. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Flaws: Cynical, Addict. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Melancon, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)10 (+0) 17 (+3)5 (-3)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Amber (90 gp). Deep blue spinel (800 gp). Black pearl (800 gp).


Social Check DCs


Lewis Windsor, Male Human [Permalink]

Personal [hide]

Description: This western man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He wears a wide-brimmed hat to cover his moderate length silver hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Lewis lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Lewis Windsor, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 18 (+4)14 (+2)
Skills Insight +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Henry Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His silver hair is slicked back into a classic pompadour. His eyes are green and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also has developed a complete distrust of the Animal Trainer profession.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Job, Enemies. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Henry Davenport, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 10 (+0)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs

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