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NPC Generator

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Advanced [show]


Hunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear flannel, marred by beers. His white hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted arcane powers by his dying sister.

Motivation: His religion dominates his actions; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Addict, Terse. Bonds: Religious. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Hunter Myerscough, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Wymar Kimberly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His hair is black and curly. His eyes are a pleasant violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Wants to open a new tavern; and to pay off his debts

Ideals: Joker. Flaws: Mundane. Bonds: Criminal record, Job, Debt. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Wymar Kimberly, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp. Tiger eye turquoise (5 gp). Red spinel (60 gp).


Social Check DCs


Drogo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: Born in the north to a Animal Trainer, Drogo learned a great deal about his mother's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Drogo Tewksbury, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp.


Social Check DCs


Reynard Halsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light red in addition to tight pants. He wears his white hair up. His eyes are a pleasant blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Herbalist mother left him crippled. He has dedicated himself to building a better trade route.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality

Flaws: Antagonistic, Impulsive, Disease, Greedy. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Reynard Halsey, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)7 (-2) 8 (-1)10 (+0)
Skills Acrobatics +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 600 sp. 1 Half-Plate.


Social Check DCs


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean tan cloak covering his clean studded leather. He wears his golden hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and regain custody of his son

Flaws: Fearful. Bonds: Poor, Family, Mentor, Adventurer. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Kody Mitchell, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs

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